Meta hits the brakes on Portal, AR glasses and other hardware | MarketingwithAnoy

Like the old one proverb says, “hardware is hard.” Twice as in the meta verse.

The company Meta (born Facebook) has slowed his hunt for AR glasses. The headset that Meta had planned to release in 2024 was likely years away from the actual development. Now these plans appear to be on hold indefinitely. The report comes a few weeks after Meta admitted it burned through more than $ 10 billion on its metaverse efforts.

It’s not the only hardware that runs on Meta’s back burner. Portal – the controversial video conferencing device with an object-recording camera that tracks your movements – is also in limited production. Meta will now stop producing Portals at the consumer level and instead target the product to business users. The company reportedly has that too stopped evolving a smartwatch with cameras that had been underway for a few years. But hey, the guy who came up with the metaverse is going into NFTs now, so maybe it’s all still legal.

Lens Crafters

Phone cameras have become quite boring. In fact, they have been fundamentally unchanged for years. But the company Metalenz is moving camera technology forward by developing optics that capture more data while lying flatter than standard lens elements. Flat optics are easier to stack, giving better lenses in a smaller package – so small that a smartphone designed around Metalenz’s camera technology could eliminate the external bump on the back of the handset.

On Thursday, Metalenz announced a partnership with semiconductor company STMicroelectronics to accelerate Metalenz’s entry into the consumer market. The company’s first product to use “metasurface” lens technology is a depth sensor that can be used for smartphone functions that require 3D data, such as portrait photos or face lock authentication. The same sensor can also provide depth-sensing capabilities for VR headsets and autonomous robots.

If the adoption of Metalenz’s technology continues, these flatter and more powerful lenses could find their way into more smartphone-ready camera modules to help you better see the world around you.

Tesla problems

On Wednesday, the U.S. National Road Safety Authority said it will dig deeper into his study of Tesla’s autopilot features after a series of crashes last year. Last August, the NHTSA began investigating 11 accidents since 2018, in which Teslas in autopilot mode drove into vehicles at emergency services where first aiders were present. The extended study will examine the Tesla vehicles themselves and try to assess whether the autonomous systems were entirely to blame or simply made the human error worse.

OK, so I guess when Tesla crashes her car into an ambulance late at night, it gets “investigated,” but when I do, I get “arrested on the spot.” No matter what.

OnePlus 10 Pro gets more Pro

When the Chinese company OnePlus announces new phones, they do not get quite the same splash as iPhones or Samsung’s Galaxy phones do. Still, we tend to like OnePluses (OnesPlus?) Hardware here at WIRED. The new OnePlus 10 Pro, which we gave a 7/10, is already on sale in the US and Canada, but there will be a new configuration with much more memory and storage space on June 15th. The new version of the phone will have 12 GB of RAM, up to 256 GB of internal storage, up from 8 GB of RAM and 128 GB of storage on the original version. The new model runs like the old OnePlus’ own OxygenOS over Android 12. The Beefier configuration starts at $ 969 and only available in black.

Xbox games without Xbox

The time is near to kiss the console goodbye – if you have bought yourself a brand new Samsung smart TV. Microsoft announced Thursday that it will bring its cloud gaming feature in the Xbox Game Pass to Samsung’s 2022 series of smart TVs on June 30th. There are more than 100 Xbox games streamed directly to your screen, no console required. Microsoft says so plans to expand to other smart TVs in the future.

The Xbox Game Pass has already leveled some boundaries between gaming platforms so people can play across consoles and PCs. Although Microsoft seems eager to get stuck in its hardware, it seems that the days of the console are numbered.

Stories from a personal WWDC

If you missed it, Apple held its WWDC event this week. During the keynote event (aka outdoor pre-recorded screening) on ​​Monday, Apple laid out its vision for the next iterations of iOS, iPadOS and MacOS. It also showed a few different MacBooks, though one was clearly the favorite kid.

This week on the Gadget Lab podcast, WIRED product reviewer Brenda Stolyar comes on the show to talk about the important things from the event and how it was on the ground at Apple headquarters.

Contents

This content can also be viewed on the site it derived from from.

Leave a comment